Sánchez, J. (1993). Metalearning and metaknowledge strategies to produce educational software. En Smith, M. y Salvendy, G. (Editors), Human-Computer Interaction: Applications and Case Studies, Advances in Human Factors/Ergonomics , 19A, pp. 368-373. Amsterdam: Elsevier Science Publishers B.V. |
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| Sánchez, J. y Mallegas, A. (1994). Cognitive maps as human-computer interface design tools for learning. En Baeza-Yates, R. y Manber, U. (Editors), Computer Science 2: Research and Applications , Nueva York: Plenum Press, pp. 387-397. |
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Sánchez, J. & Lumbreras, M. (1995). Interfaces for learning. En Anzai, Y., Ogawa, K. y Mori, H. (Editors). Advances in Human/Factors: Human-Computer Interaction, Symbiosis of Human and Artifact: Future Computing and Design for Human-Computer Interaction , 20A, pp. 865-870. New York : Elsevier Publishers.
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| Sánchez, J., (1995) Hyperstories: Interactive narrative in a virtual World. In Hypermedia Design: Proceedings of the International Workshop on Hypermedia Design (Iwhd'95), Montepellier , France , 1-2 June 1995 (Workshops in Computing). |
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| Lumbreras, M. & Sánchez, J. (1996). Hyperstories for learning. En Nanard, M. (Editor ) Workshop in Computing, Hypermedia Design , Springer-Verlag, ISBN 3-540-199-85-3. |
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| Sánchez, J. & Lumbreras, M.(1997). HyperHistoires: narration interactive dans des mondes virtuels. En Balpe, J., Lelu, A., Nanard, M. & Saleh, I. (Editors). Hypertextes et Hypermédias . Paris: Editorial Hermes, Vol. 1, 2-3-4, pp. 329-338 |
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Sánchez, J. & Alonso, O. (1997). GUI evaluation through Web. En Smith, M., Salvendy, G., Koubek, R. (Editores). Advances in Human/Factors: Design of Computing Systems: Social and Ergonomic Considerations , 21B, New York : Elsevier Publishers.
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Lumbreras, M & Sánchez, J. (1997). Hyperstories: A model to specify and design interactive Educational stories. En R. Baeza (Editor). Computer Science , USA: Editorial IEEE Computer Society, pp. 135-146. Los alamitos, California.
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| Sánchez, J. (2003). The Construction of Blind Children's Cognition by Interacting with Sound. In Computers and Education: Towards a Lifelong Learning Society . In Martin Llamas Nistal , Manuel J. Fernandez-Iglesias , Luis E. Anido-Rifon (Editors), (Hardcover - December 2003), Kluwer Academic Publishers, pp. 139-152. |
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Sánchez, J., Galaz, I. (2005). Cuentos Interactivos Móviles a través de Audio para Aprendices con Discapacidad Visual. En Sánchez, J. (editor). Nuevas Ideas en Informática Educativa, pp. 101-106. Santiago de Chile: Lom Ediciones S.A.
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Sánchez, J., Sáenz, M. (2005). Developing Mathematics Skills through Audio Interfaces. To be published as book chapter in Human-Computer Interaction. Lawrence Erlbaum Associates, 2005 (en prensa).
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Sánchez, J., Flores, H. (2006). Aprendizaje Móvil de Ciencias para Ciegos. En Sánchez, J. (editor). Nuevas Ideas en Informática Educativa, pp. 29-37. Santiago de Chile: Lom Ediciones S.A.
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| Sánchez, J. (2006). A Model to Design Multimedia Software for Learners with Visual Disabilities. Education for the 21st Century - Impact of ICT and Digital Resources, IFIP 19th World Computer Congress, TC-3 Education, August 21-24, 2006, Santiago, Chile, pp. 195-204. |
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| Sánchez, J., Elías, M. (2006). Aprendizaje de Ciencias a través de Audio en Niños Ciegos. En Sánchez, J. (editor). Nuevas Ideas en Informática Educativa, pp. 11-21. Santiago de Chile: Lom Ediciones S.A. |
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| Sánchez, J., Oyarzún, C. (2007). Asistencia Móvil basada en Audio para la Movilización por Medio de Microbús de Personas Ciegas. En Sánchez, J. (editor). Nuevas Ideas en Informática Educativa, pp. 377-396. Santiago de Chile: Lom Ediciones S.A. |
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| Sánchez, J. (2007). Aprender Biología Jugando Videojuegos. En Sánchez, J. (editor). Nuevas Ideas en Informática Educativa, pp. 21-43. Santiago de Chile: Lom Ediciones S.A. |
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Sánchez, J. & Elías, M. (2008). Science Learning in Blind Children through Audio-Based Games. In M. Redonde, C. Bravo and M. Ortega (Eds.). 'Engineering the User Interaction: From Research to Practice', ISBN: 978-1-84800-135-0, Springer-Verlag, London (in Press).
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